![]() It looks like you’re sitting on the edge of what could be a huge mainstream success. You’ve just released the board game of the hit video game. Mark: I want to jump right in by mentioning BioShock. Instead, he came back with this interview.] ![]() We sent Actual Journalist Mark Wallace to find out what makes Colby such a nice guy. With the publication of BioShock Infinite: The Siege of Columbia, Dauch’s young company is suddenly much higher - brighter? - on many more radar screens. After starting Plaid Hat Games at the ripe age of 27 with a game of his own design, he’s managed to publish one very interesting game a year (from different designers) in each of the four years since, and has grown from Heroscape fanboy to capable and committed entrepreneur - a transition that many designers-turned-publishers make with far less aplomb. BioShock Infinite: The Siege of Columbia, Summoner Wars, Mice and Mystics, Dungeon Run, City of Remnants
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